- #Is the immersive armors mod compatible with frostfall mod
- #Is the immersive armors mod compatible with frostfall mods
**(Special Edition / Fallback Mode)** Fixed an issue where equipment was no longer detected properly after disabling and re-enabling Frostfall in-game. Re-enabled the spell tomes for Conjured Shelter in the world, which were erroneously disabled after the release of 3.3. Fixed a bug where waiting in a frigid environment or traveling to a cold environment (via Fast Travel, carriage, etc) could kill / incapacitate you. Fixed an issue where selecting "Quit to Main Menu" would crash the game to the desktop / Xbox One home screen. The "Survival Skill" prefix was dropped from all of the unique powers that Frostfall adds. "Cloth" cloaks now grant 20 warmth and 20 coverage (up from 12 and 12). Most of the "log" campfires found at existing campsites in the world now output more heat. Endurance skill now progresses 25% faster. Removed C#-based installer on PC, in favor of a more standard XML FOMOD installer. Added a tutorial about the importance of shelter near your fire. Added a tutorial for Warmth and Coverage.
#Is the immersive armors mod compatible with frostfall mod
Added support for mod authors to add injected keywords in order to provide default Frostfall protection for their gear. Use this power to customize the protection of your equipment, and view the protection of your current gear. **(Special Edition / Fallback Mode)** Inspect Equipment power was added. "Provides good warmth (140)and fair coverage (54).") This should help with comparing different sets of gear. **(Special Edition / Fallback Mode)** When equipping gear, the "grade" of the protection is now displayed alongside the number. **(Special Edition / Fallback Mode)** Added default compatibility for **Immersive Armors**. Re-added Bound Cloak spells and made their spell tomes and scrolls acquirable once again. First unified release of Frostfall on Classic Skyrim and Special Edition. Fixed a recurring Papyrus log error when the exposure meter was above 80%.
![is the immersive armors mod compatible with frostfall is the immersive armors mod compatible with frostfall](https://staticdelivery.nexusmods.com/mods/110/images/thumbnails/68539-2-1438922168.jpg)
Greatly reduced the number of events generated when getting hit, which should increase game stability in combat. Fixed several issues with the fireplaces of Conjured Shelters not working correctly. Fixed an issue where using the Immortal vampire setting would not make you immune to succumbing to frigid water.
![is the immersive armors mod compatible with frostfall is the immersive armors mod compatible with frostfall](https://www.dracotorre.com/images/2016/skyrimFrostfallApparel.jpg)
Fixed an issue where running up a steep incline could cause the controller to vibrate. Fixed an issue where the player's exposure would not rise above ~60%.
#Is the immersive armors mod compatible with frostfall mods
Improved compatibility with certain vampire mods like Vampiric Thirst. Other general stability and performance improvements. Increased performance of the primary Exposure system. The Throat of the World is no longer deadly due to cold. (This was historically an SKSE-only feature.) This setting can be changed in Options: Frostfall.
![is the immersive armors mod compatible with frostfall is the immersive armors mod compatible with frostfall](https://staticdelivery.nexusmods.com/mods/1704/images/6622-3-1482645448.jpg)
**(Special Edition)** Exposure will now pause while you are in dialogue. If you did not upgrade, this problem will not affect you.
![is the immersive armors mod compatible with frostfall is the immersive armors mod compatible with frostfall](https://staticdelivery.nexusmods.com/mods/110/images/thumbnails/95946/95946-1548613538-170400319.jpeg)
Hotfix update: Fixes areas being the wrong temperature if you upgraded from 3.3.1. Read on only if you enjoy watching me change my mind many, many times. This mod has evolved a lot in the amount of time it's been in development. A Hypothermia, Cold Water, and Camping Survival ModÄ®-mail - changelog is mainly for posterity purposes.